WoW for "dummies". Part #6. "Who to be friends with?"

MMORPG game is collective by definition. In addition to temporary associations such as groups to complete quests and instances, players are combined into permanent communities - guilds. The question of whether to stick to any gang in MMORPG sooner or later becomes every player. So should I?

Definitely, yes. Membership in the guild gives a lot of advantages. First of all, it's an opportunity for the novice gamer to get real-time consultation on some issue or another. Other pluses include access to the guild's bank. It may be useful at first, too.

In later stages of the game gathering of the group will be much easier, and you'll play with the guys you already know, rather than with casual hitchhikers. Which in case of any of your gaffe will not spoil your mood with some replicas like "OMG, n00b..." (oh my god, you clumsy newbie) and throw you out of the party.

So, be friends. With whom?

Guilds in WoW come in several types. They can be divided into two main types: "hardcore" and everyone else.

"Hardcore" focus on raid progression, for their members the main task is to master raid content. Their game life is subject to a fairly strict schedule and things like not being online at the start of a raid, or going into AFK (Away From Keayboard) mode during the raid itself, can lead to expulsion from the guild. In some of these guilds, the discipline is almost army-like. The time you will have to spend on the game will be quite tangible.

The conclusion is obvious - raid guilds are not for the casual.

Of course, it's not all bad. There are plenty of guilds where the game is not subject to raid progression. There are also those in which people generally do not bother either to progress or even on pumping, finding a lot of fun in such pursuits as rolepley. Those who like to get together in some bar Stormwind and imitate a virtual elf/dwarf binge is also there.

I can't say that my former guild was made up of only roleplayers, but there were plenty of problems with organization too. Even putting together a five-man heroic team was a problem, despite the fact that the guild consisted of two dozen 80-somethings.

So where to go kazualu? The best option is a medium sized guild (50+ accounts and 100+ characters) with the average amount of on-line people in the evening - twenty people. The backbone of the guild will regularly go raiding 2-3 times a week. That said, no one will oblige you to go with them. Schedule, as they say, is free.

Roughly the kind of company I belong to now.

How do I look for a guild if you don't have friends yet? There are a few ways to do so.

First way: keep a close eye on your chat channel posts. You will be able to discuss in real time what and how with officers recruiters.

Second way. Go through the forums. Often guild recruitment announcements are posted there. Admittedly, it's worth noting that most of the ads give raiding guilds that have certain requirements for the applicants in terms of level of play, equipment and game graphics.

Third way. Post an ad yourself. Tell about yourself, how much time you can spend in the game and what you expect from future neighbors.

One piece of advice - do not rush into choosing a guild. Get to know people, find out more about their experience and, if possible, their age. Believe me, this is an important factor. If you have the wrong company, that's alright, you can always leave the guild.

In general - good luck. The main thing - don't be shy.